In Spring 2023, Montclair linguistic anthropology students had the unprecedented opportunity to learn directly from Nikole Pecore, a Munsee language teacher and citizen of the Stockbridge-Munsee Band of the Mohican Indian Nation. Student creators designed the game kits presented here with guidance and feedback from Ms. Pecore, as well as their peers and professor.
These games are part of Montclair's pilot contributions to the Lenape and Munsee language and culture reclamation efforts that are gathering energy across Eastern Woodlands regions and particularly among diasporic Tribal and First Nations communities who retain memories of forced removal from their homelands.
A note about our process: As part of the dynamic, living Huluniixsuwaakan Repository, the language games collected here are works-in-progress! Some will need further editing. Others may need updates along the way as teachers and learners find new uses and adaptations for them. The student game designers were not Lenape or Munsee experts. They used their own experiences with language learning -- as well as their growing knowledge of the many threats to Indigenous languages -- to create templates for fun, interactive games that would lower barriers to participation and prioritize oral language practice.
Montclair says ANUSHIIK to Ms. Pecore for her patient and enthusiastic guidance of these first steps in language work. We welcome users' feedback, questions, and suggestions. Above all, let us know if you've tried out or adapted some of these materials, and how they worked for you!
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Kxanuw! (Laapamukwat)
Kira Fucci
Kxanuw! means "I have it!" This original take on bingo encourages players to practice colors (laapamukwat) before the game begins by coloring in their own game cards. Then... let the fun begin! By combining listening comprehension, speaking practice, and color word recognition, this game reinforces lexical memory through interaction and visual processing.
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Kxanuw! (Miichuwaakan waak Aweeyayusak)
Kira Fucci and Camilla Bager
Kxanuw! (I have it!) is modeled after bingo. This version allows players to practice plant and animal names, engaging listening comprehension, speaking, and visual recognition. The game kit includes instructions, a caller's card, and printable player cards.
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Nii Neemun...
Johanna Tumux and Hannah Nosch
Nii Neemun... (I Spy...) is designed for use inside a classroom, where learners can practice hearing and naming the objects that surround them. This game includes a full set of instructions, a learner worksheet, and an answer key, as well as recommendations for adjusting play for beginning and more experienced participants.
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Nikole Uw!
Erin Catoggio, AJ Humenik, Emily Papagiannis, and Alyssa Varga
Practice speaking, hearing, and moving in Munsee (Lenape)! This game is modeled after Simon Says and includes instructions, a caller's card, and a sample color wheel, all of which can be adapted to players' interests and abilities.