Stepping Your Scholarly Game Up: Engage Students with Gamification
Session Type
Interactive Presentation
Start Date
1-6-2018 8:30 AM
Key Terms
Gamification
Brief Abstract
This session will showcase how to use the tools in your LMS to gamify your course and increase student engagement without decreasing the quality of the content
Proposal
Concurrent, Session D
Presenter Website
https://sched.co/EPgz
COinS
Jun 1st, 8:30 AM
Stepping Your Scholarly Game Up: Engage Students with Gamification
Concurrent, Session D
https://digitalcommons.montclair.edu/eldc/2018/all/19