Stepping Your Scholarly Game Up: Engage Students with Gamification

Presenter Information

Jenna Corraro, Seton Hall University

Session Type

Interactive Presentation

Start Date

1-6-2018 8:30 AM

Key Terms

Gamification

Brief Abstract

This session will showcase how to use the tools in your LMS to gamify your course and increase student engagement without decreasing the quality of the content

Proposal

Concurrent, Session D

Presenter Website

https://sched.co/EPgz

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Jun 1st, 8:30 AM

Stepping Your Scholarly Game Up: Engage Students with Gamification

Concurrent, Session D

https://digitalcommons.montclair.edu/eldc/2018/all/19