Gamifying the Classroom with Character-Driven Technologies

Presenter Information

Christina Bazemore

Session Type

Sparks

Start Date

3-6-2016 2:45 PM

Key Terms

digital citizenship, games and learning, k-12

Brief Abstract

Gamifying the Classroom with Character-Driven Technologies

Proposal

Sparks

Presenter Website

http://www.voki.com/presenter/playPresentation.php?id=e05bde82d043b39ee33a816e48e7a569

This document is currently not available here.

Share

COinS
 
Jun 3rd, 2:45 PM

Gamifying the Classroom with Character-Driven Technologies

Sparks

https://digitalcommons.montclair.edu/eldc/2016/all/25